Intended to develop of speed reading skills and basic intellectual skills without the assistance of specialists in this area, and without the use of additional specialist literature.
Provides continuous training process with the collection and analysis statistics of training, accompanied by tips and recommendations for optimization efforts in achieving the objectives.
Includes more than 100 multi-level exercises in the game form on brain training, and 5 methods of speed reading training with the possibility of adjusting their intensity.
Realizes well-known and a range of new techniques training of brain and speed reading.
Was created a unified working field, imitating the natural coverage of human vision, where exercises on the brain training complemented the speed reading training. It`s exercises for development of short-term memory, attention, observation and extending the field of vision.
The effect of training reading with the acceleration and deviation similar to the effect of wind sprint training. The main purpose of these exercises - the smooth suppression of articulation. In the 'Coacher' mode 5 preset workout techniques of fast reading skills, but you can come up with their own methods, settings allow do this.
Exercises to train the brain and their control system are constructed in such a way that after the decision, it is required to take the next, not giving the brain to relax and unwind. As in the gym, where the golden rule of effective training: 'The muscle should receive continuous and rhythmic load from the beginning to the end of the approach'.
So, for example, do not take into account the accidentally pressed, pause, unnaturally fast and slow pages turnings. Are recorded even such parameters as reading rhythm and decision-making.
To attain maximize result validity, exercise in the trainer are divided on tests, which assesses the growth of ability, and loads, which actually provide skills development. Total was developed more than 100 exercises that develop memory, attention, logical and arithmetic abilities and even intuition.
The control system and exercises of the brain training are designed so that you are forced to focus on the central point at the time decision making, covering a key elements by the peripheral vision, expanding the field of view is much more effective than Schulte tables.
It allows you to maximize the rhythm and, as a consequence - improve reading speed. This arrangement of the text seems to be unusual, but not an inconvenience after a short training.
All the exercises, starting from the 3rd level, contains a nosing figures, providing training of the selectivity at handling of large amounts of information. The number and variety of figures rising from level to level.
You will be comfortable working at any display resolution.
Prolonged use of the trainer in speed reading mode can lead to eye fatigue. To reduce the burden on the eyes, the field of vision freely moving along the working field after each paging in a special mode. You, without interrupting trainings, simultaneously perform exercises for the eyes.
Depending on the selected goals PerfectBrain predicts the time required to achieve the first results.
PerfectBrain has a very high degree of validity of the collected training statistics. According to the test results we can with high probability to predict the time reading each book.
The headings of the text file are analyzed and on the results of the analysis formed the contents of the book with the easy navigation.
Rectangular - familiar and oval, echoing the natural scope of the field of vision.
The metronome is necessary to achieve the maximum rhythm of reading / decision making. The frequency of the metronome depends on the speed of reading / decision making and is automatically included at the beginning of the workout.
Musical accompaniment works in the course of training, by the results of their implementation and in the case of achieving the goal. If necessary, it can be disabled.
We have tried to create the most simple and intuitive interface for our product. It is unified for speed reading and brain training. For example, understanding interface of reading statistics, you will easily understand the statistics of brain trainings.
Two animated and three a static concentration point of attention is allowed you to train so-called 'block reading', when the text is shown whole blocks, which is natural for a quick read.
Allows you without first learning immediately start training. Those who played computer games quickly master the trainer control.
Practice the whole family and share the results!
It has been experimentally established that after a certain degree of training, the keyboard is a kind of a brake in the development of skills. It was decided to connect the gamepad to improve the effectiveness of training.
You can work on different computers from anywhere in the world. Your data will always available and never lost.
By 20-30 minutes in a day and 2-3 skipping of trains, you can achieve the following results for 3-stated goals: |
| 1. Speed reading: 20-50% |
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| 2. Attention: 30-50% |
| 3. Memory: 30-70% |
By 30-50 minutes in a day and 1-2 skipping of trains, you can achieve the following results for 3-stated goals: |
| 1. Speed reading: 30-50% |
|---|
| 2. Attention: 50-70% |
| 3. Memory: 30-70% |
But we do not write about the achievements at a maximum train intensity, as Our users continually set new records. |
| 1. Speed reading: ??? |
|---|
| 2. Attention: ??? |
| 3. Memory: 30-70% |